VII: EQUIPMENT

Here I'd like to take some time to discuss everything from guitar strings to effects. The focus is going to be acoustic guitar, but there's still lots of information for the electric guitarist.

Regarding actual product lines, I have for the avoided brand names and prices, as in this age of digital processing, things change so quickly. All music stores will have current catalogues and prices if you just ask. I have also left out instructions on how to use this equipment, and written only how it applies to your guitar. A Sunday afternoon at the music store with your guitar offers a far clearer explanation on how everything works than I could hope to give on paper.

ACTION:

The action of your guitar is the distance between the strings and the neck. Low action is often very easy to play, because you don't have to push down very hard in order to get the strings to sound. If you're a very gentle finger-picker, then low action is probably better. Also, if you don't play the guitar much, the pain from high action will keep you from picking it up in your freetime. But action that's too low will cause the strings to buzz on the frets, and that can keep your guitar from sounding its best.

High action gives you a lot more control over your tone, and gives you the freedom to really beat on the strings. Players who strum with a lot of vigor need high action in order to avoid rattling the strings against the frets and making the guitar sound like a cigar box. Still, most people avoid high action because it hurts their fingers trying to push down chords.

The action on my guitar is quite high, higher than the guitar manufacturer recommends. As I use several alternate tunings, and changing my sixth string from E to C really drops the action for that string, often causing it to buzz if the action isn't kept high.

Another reason for high-action is tapping. Now, you'd think the opposite-- tapping is surely more easily done with low action. While that's true, I get a lot more dynamic control with high-action, which is more important to me than the ease of playing (tap-monster jazz guitarist Stanley Jordan says the same thing). There is certainly a limit, though, as the higher the action, the more one has to struggle with overtones (see OVERTONES), especially the higher up you go on the neck.

You can raise the action of your guitar yourself just by sticking a very thin piece of wood or bone under the saddle, or lower it by sanding the saddle down a little (make sure to sand evenly). It's best, though, to take the guitar to someone who knows what they're doing, and have them cut you a new saddle, nut, or give the trust rod a little twist so that you have action that you feel comfortable with. Action is really a matter of opinion, so take some time to discuss what you're looking for with the repair people at your local guitar shop.

STRINGS:

STRINGS + ACTION

Strings and action go hand-in-hand. Your action will be completely different with light gauge strings than it will be with heavy gauge strings. Light gauge strings are very easy to play, but they can rattle around and sound really miserable if your action is too low or if you play really hard. A sixth string of .012in is really as light as you should go on an acoustic guitar, anything lighter just gets silly. Heavy strings, on the other hand, can make your fingers pretty sore. Again, it's really just a matter of opinion.

WHAT KIND OF STRINGS?

Sometimes picking out strings can be a real challenge, because there are so many different kinds. Aside from brand names, you've also got the standard choice of bronze or phosphor-bronze. As you may have guessed, the final judgment regarding sound is up to you.

Phosphor-bronze strings are certainly brighter than bronze strings, but not everybody wants a bright sound. DR makes the "Zebra" string that's supposed to work well with your magnetic pick-up, while some other companies like D'Adario appeal to the environmentalist by a much-needed reduction in packaging.

I haven't really found a single string that I like best, they all sound great when they're new. As long as you're not getting the real cheapy ones, there's about as much difference in brands-names of strings as there are brand-names of gasoline for your car. The real difference is in gauge and material.

BLENDED STRINGS

Recently, half-nylon-half-steel strings have started to appear on music store shelves (Martin makes one called "Silk and Steel"). The first through the fourth strings have a nylon core and are then wrapped with steel, which lowers the amount of tension and makes the strings really soft on your fingers as well as easy to bend. I've met a few guitar players who really like these nylon-blend strings, usually electric players who have always found the move to acoustic to be a little painful. I've bought them a couple times and tried them out on my guitars, and I'm afraid to say I give them a firm thumbs down.

The first time you put them on, your guitar sounds really different, which in the beginning is a pretty neat change. But strumming or picking with any strength really makes your guitar sound no better than a cigar box as the low-tension strings rattle around. I also question the wisdom of significantly changing the tension on the neck of your guitar, but I suppose if you're consistent about using these blend-strings then you shouldn't have any problems. The same goes for other types of low-tension strings, such as the Phish endorsed hollow core strings made by DR. Also, using low tunings with these nylon-core or hollow-core strings sounds really lousy.

USING THE SAME GAUGE TWICE

Some of the tunings I use (such as dropping the sixth string to an A natural, or tightening the second string up to a C natural) sound best if I use strings appropriately gauged for those tunings. For example, mixing two sets of strings and having two D-strings (.45in or so) for the second and third strings with a DAEEAA tuning (see exercise M). Michael Hedges used to do this.

Unfortunately, when I perform, I only have one or two guitars, and it's not very realistic to replace strings between songs. It would certainly be best if you could have a roadie changing your strings and tunings, but some of us are a bit too financially limited to hire string-changing roadies. Consequently, most of us have to settle for strings and tunings that can work on a single guitar.

HOW OFTEN SHOULD I CHANGE MY STRINGS?

Old, worn-out strings can really rob your guitar of its tone, and they're a real pain to keep in tune. Changing your strings as they break is waiting too long, and will also give you a very uneven sound with some new strings and some old ones.

How often you should change your strings depends on how often you play-- the more you play, the more you tend to wear out the strings. I usually change mine about once a week, but when I'm not playing much I might go as long as a month. I'd say you've really got to change them at least once every two months, but guitar hermits should probably change their strings every other week. I once had a friend who was so obsessed with the super-fresh sound of new strings that he would change his strings EVERY FEW HOURS. I suppose if you're doing studio recording you ought to have on a brand-new shiny set, but otherwise more than once or twice a week is just silly.

TUNING PEGS:

On my guitar, I have four Keith Tuners, which were originally designed for the banjo. Banjo pegs turn at a different ratio than do normal guitar pegs, which makes it really easy to jump between alternate tunings. With a normal tuner, I'd have to spend a fair amount of time twisting and twisting and twisting to raise a string up a whole step, where as with the Keith Tuners, I can quickly change tunings without anyone really noticing. The down side to these tuning pegs is that banjo tuners are very hard to fine tune. To make up for this, I often use violin tuners placed between the nut and the pegs, which allow me greater freedom for fine tuning. While Keith tuners can cost quite a bit (almost $100US for a pair), the violin tuners are just a couple bucks each.

Another treat about Keith tuners is that they can lock between two notes, so that you can play a song and include a tuning change in the melody. I do this in "Weaver's Lament" off my CD, Paper Flowers. The melody is actually played by adjusting the tuning pegs, although it sounds like I'm bending the strings.

AMPLIFICATION AND PICK-UPS:

Amplifying an acoustic guitar can be a real challenge. If you grab any electric guitar and plug it in, it sounds just like an electric guitar. Simply plugging in an acoustic guitar usually just makes it sound like an electric guitar, too-- quite a different sound from an acoustic guitar, and by all means not the "natural" sound that comes to mind when you think of an acoustic guitar.

The best way to amplify the natural sound coming out of your guitar is by using disgustingly expensive studio mikes, which are hardly affordable to the average person, and are just about impossible to use during live performance (especially if you've got other musicians jamming along). The trick is to use a combination of equipment that helps to "put back" the natural sound of your guitar once you've amplified it.

First you need to select a pick-up. All pick-ups have pluses and minuses, and it really gets down to what kind of pluses you like best and what minuses you can tolerate.

PIEZO PICK-UPS

The most popular pick-up is probably the piezo pick-up, pronounced /pi-e-zo/ (like "P.A. Zoe"), although a lot of people also say /paizo/ (like 'apple pie'). This is the same pick-up that's pre-installed in just about every acoustic-electric guitar available at your local music shop. The piezo pick-up is a little sliver of metal under the bridge that creates electricity when the strings vibrate.

The piezo pick-up has a very distinct sound, and once you learn just what that sound is, you can pick it out in any recording. Although it's certainly the most popular pick-up, a lot of guitarists describe the sound as "thin" or "buzzy" and not very "acoustic". Many of those same guitarists, despite their dissatisfaction, use a piezo pick-up anyway, simply because they think the other types of pick-ups sound worse.

People who use piezo pick-ups but aren't satisfied with the sound will often use effects, a second type of pick-up in combination with the piezo pick-up, or try and hide the "buzzy" or "thin" sound with EQ.

Unless you're not afraid to drill a hole into your guitar yourself, you'll probably have to go to a guitar store to get a piezo pick-up installed. If you just want the standard, under-the-saddle piezo, then it's a pretty painless process, and most stores can probably do it for you quite quickly.

If you want to put a piezo somewhere else besides under the saddle, you should talk with luthier (guitar maker) to get some advice. Some guitarists get a separate piezo for each string. Others install the piezo into the body of the guitar. A friend of mine has a piezo pick-up for his top three strings going into one channel of a stereo amplifier, and a separate piezo pick-up for his bottom three strings feeding the other channel, divided left and right. When that was first described to me, I thought the idea was ridiculous, but he gets an AMAZING sound. Don't be afraid to be creative.

MAGNETIC SOUNDHOLE PICK-UPS

Another type of pick-up is the sound-hole pick-up, or magnetic pick-up. These can make your guitar sound VERY electric, and like the pick-ups for electric guitars, that B-string can get really overpowering if you're not careful.

Soundhole pick-ups are usually very cheap. Some, like the popular Dean Markley, can be easily switched from guitar to guitar. There are a few different types of magnetic pick-ups for acoustic guitar, and usually you can install them yourself-- it just involves snapping the pick-up into place in the soundhole. Most of the inexpensive ones give you some serious feedback problems, so keep that in mind when selecting one of the cheaper models. If a guitar doesn't come with a pick-up already included (usually a piezo) then the most popular pick-up is probably the magnetic.

MICROPHONE PICK-UPS

A third type of pick-up is the microphone. Not a big, external thing, but a nice little one that clips onto your guitar (be careful, though-- sometimes the clip can put a nasty nick in the wood!). Some of these, like sound-hole magnetic pick-ups, can be quickly switched from guitar to guitar, although the classier ones are usually installed inside.

Mikes are easily the most expensive of the three types, the cheapest ones running at least $100US. The nice thing about a microphone is that the sound it picks up is a very natural one, as opposed to the electric sound of piezos or magnetic pick-ups.

The problem with mikes is a classic one of feedback and BOOM. As the mike is placed right around the sound hole (usually inside the guitar) where low-end frequencies are relatively loud, you often get some pretty overpowering, muddy tones on the low end, and the mike has a tendency to feedback like crazy around the guitar's resonating frequency. The cheaper the mike, the more these problems come into play.

If you get a mike for your guitar, definitely try pointing it in different directions and listen for how the sound changes. Sometimes you can really cut down on feedback, or really capture the natural tone of your guitar by simply moving the microphone a little bit.

But some guitarists argue that amplifying the guitar with an internal microphone doesn't create a natural tone at all, as nobody listens to a guitar with their head in the sound hole.

THE COMBO PICK-UP

In the past few years, using a combination of pick-ups for acoustic guitar amplification has really grown in popularity. The most popular ones include an internal microphone in combination with a magnetic pick-up or a single piezo under the saddle. Most musicians put the mike between 10%-20%, which gives the guitar some natural sounding "air" and pick-noise that gets lost by just using a piezo or a magnetic pick-up. The problem of nasty low-end mike boom can be taken care of by dipping out the mike's low end, and letting the low-end of the other pick-up take over. The mike's clear high end can also give you a chance to cut-down on the frequencies that make your piezo sound "buzzy" or that obnoxious in-your-face-B-string sound of a magnetic pick-up.

The downside to this wonderful solution of course is cost. In addition to buying two pick-ups for a single instrument, you also have to purchase two pre-amps (see CHOOSING A PRE-AMP).

I use a combination of the Sunrise sound-hole magnetic pick-up with an internal Countryman microphone, keeping the mike at about 35%. That's a bit heavy on the mike if you ask most acoustic players, but I use the body of the guitar for percussion and think it sounds best a little louder.

CHOOSING A PRE-AMP:

If you're going to use a pick-up, you've got to use a pre-amp. Pre-amps give the signal from your pick-up a much needed boost before you send it through the house P.A. system or your friend's guitar amplifier. Amplifying your guitar without a pre-amp is unbearably thin, and to get any volume out of the speakers, you will have a loosing battle with feedback.

Luckily, a lot of acoustic guitars these days have nice little pre-amps built right into the side of the guitar, so you don't have to worry about picking one out. Those little pre-amps do a pretty nice job-- I have yet to hear one that sounds bad.

For those who already have an acoustic guitar and are looking to amplify their instrument, you can buy an external pre-amp. Choosing a pre-amp depends on the type of pick-up that you use, as most pre-amps are specifically designed to work with certain pick-ups.

Unless you already have a separate EQ, I would highly recommend getting a pre-amp with some type of basic EQ built in (see EQUALIZERS). Most pre-amps have at least separate HIGH and LOW knobs to adjust your EQ, while others will also throw in MID or a simple parametric dial.

Some pre-amps come with both high impedance/low impedance outputs, which is a nice plus for controlling noise. Like anything else, there's a wide range of pre-amps, but cheap ones still usually sound pretty good, and can usually be purchased for the same amount as the pre-installed models. Unless you're a professional performer or a really picky hobbyist, you don't have spend more than $100-$150US for a pre-amp.

If you're using a combination pick-up system, you'll need two separate pre-amps, or a single pre-amp that can handle both pick-ups. These dual acoustic pre-amps are getting pretty popular, and most larger music stores should have some on display if you want to try one out. Some of the classier ones, though, must be ordered directly from the company and cost quite a bit. If you're serious and have the money, though, it's certainly worth it. Check out Fingerstyle Magazine, Acoustic Guitar, Frets, or Acoustic Musician for product names and manufacturer information.

EQUALIZERS

Another absolute necessity is some type of EQ. A really basic three channel EQ on an on-board pre-amp might be enough, but you've got to have something to help balance your sound.

GRAPHIC EQUALIZERS

Graphic equalizers can help you to tweak your sound, but usually graphic equalizers don't give you enough frequencies to play with. If you're getting feedback at 7KHz, but your EQ only has knobs at 4KHz and 10KHz, then you'll have to take both dials down and sacrifice all the nice pretty high end around 4KHz and 10KHz in order to knock down the feedback.

If you're seriously going to use a graphic EQ, you've got to have at least 10 bands per channel, and even that's pretty low.

PARAMETRIC EQUALIZERS

Another type of EQ is parametric, which isn't as nice a visual representation of sound as a graphic equalizer, but gives you a lot more control. All big wig acoustic guitarists that I know swear by parametric equalizers, and I have to agree with them.

My favorite thing about a parametric equalizer is that it helps me to "even out" some frequencies. I play in quite a few different environments, and it's just amazing how much humidity and temperature have an effect on my sound. I always get a low end boom somewhere between low D and B (60MHz-80MHz). The same sound never shows up in the same spot twice. Sometimes it's a really select frequency, and sometimes it just spreads itself out over a wide range. With the parametric EQ, I can trim down the loud bass notes and keep them right in line with the surrounding notes, no matter what the range.

Many guitarists have that same boom problem right around the resonating frequency of their guitars. When frequencies that make the guitar resonate are amplified and re-enter the guitar from the speakers, the guitar resonates even more, and pretty soon you've got some nasty feedback happening. This is what drove creative genius Les Paul to invent the solid-body electric guitar.

If you don't know the resonating frequency of your guitar, hold it up to your mouth, and sing into the sound hole. Start out with the absolute lowest note that you can muster up, and then move your way through your vocal range until the guitar starts to vibrate. The note that causes your guitar to vibrate is it's resonating frequency.

Parametric EQ can clean up feedback or boomy problems without sacrificing other tones. Parametric EQ is also great for giving the tone-quality of your guitar a little boost. By turning up (just a bit) the exact range of frequencies that include the rich tone of your guitar, you can get back the unique sound of your guitar that sometimes gets lost in amplification.

Once in a while I like to give the shika-shika of the pick brushing on the strings a little EQ boost when I strum (see FINGERSTYLE TECHNIQUES). This accents the rhythm nicely with a percussive "washboard-scrub" feel. You can also turn up the cool low-end THUMP you get by using your palm against the strings for percussion, which makes it sound like you've got a bass drum.

Some pre-amps come with various kinds of parametric equalizers. A few Ovation and Washburn acoustic-electrics come with a handy pseudo-parametric knob that allows you to select the range of frequencies for the 3-band graphic EQ built into the guitar. I say 'pseudo' because a true parametric EQ gives you much more freedom in selecting frequency ranges. The Pendulum, a real high-end acoustic pre-amp, has a 2 channel parametric built in.

I doubt that you would be disappointed if you invested in a parametric EQ, but they can be pretty pricey. A minimum of two-bands is enough for the guitar, but a 5-band certainly gives you more room to tweak your sound. One nice thing about EQ is that it's rarely instrument-bound. You can use the same unit to clean up the sound on your keyboard, microphone, or home stereo system.

COMPRESSION:

Without a doubt, compression is the hardest processor to operate properly. Compression "squashes" your volume to make it more uniform-- it brings quiet sounds up, and makes loud sounds softer. Compression smoothes out the dynamic unevenness and inconsistency of your playing, and gives you a chance to bring up some often missed but very rich sounds of your guitar that get hidden under louder tones. It's particularly handy if you tap a lot, which is very difficult to do smoothly. To learn about the different types of compression, wander down to your local music store and fiddle around with the compressors that they have on display.

Many guitarists swear by compression, and others believe that it hinders their sound. Compression will only help subtly, but subtly it can make a very powerful difference. Please remember that learning to use a compressor takes a fair amount of practice, and that a poorly adjusted compressor will only wind up ruining your sound.

EFFECTS:

Using effects on an acoustic guitar can be pretty cool, and add some depth to your sound. But it's important not to depend on effects-- just because they make your guitar sound different than when it's not plugged in doesn't mean that they enhance the sound. Quite a few people get pretty carried away with effects, and seem more wrapped up in burying their original guitar sound than tastefully mixing in the effects.

All effects processors or effects units have a dial for adjusting the mix of instrument to the effect. A sound mix consisting mostly of your instrument's original tone and very little effect is called "dry". A mix where the effect is far stronger than the guitar is "wet". Unless you're looking for a seriously synthetic sound, I wouldn't go over 50%. On the other hand, a very dry sound can be unnaturally flat.

The following descriptions of reverb, delay, and chorus are just some ideas on how to use these effects-- the final mix is up to you. If you don't know anything about these effects, a quick trip down to your local music to try out the equipment will give you a feel for how these effects work.

REVERB

When you amplify an acoustic instrument, you MUST have reverb if you want to sound any good. Reverb is the left-over sound when you stop singing suddenly in the bathroom, or the lingering boom after you stomp your foot down very hard in a big gym. Reverb is just like an echo, although you can't really hear a distinct repetition of the sound you just made like you can when you call out your lover's name into a valley (technically, reverb is an echo-- but the walls of the room are so close together that you can't hear your voice distinctly repeat back as sound bounces through the room).

As mentioned in the section about pre-amps, amplifying an acoustic guitar just makes it sound unnatural, and in order to make up for that, you've got to put some electronics back to keep it from sounding like an electric guitar. An absolute necessary piece of electronic gear is reverb.

There are all kinds of reverb, from big rooms to small rooms, from great halls to small passage ways. Rooms made of stone sound very different from rooms made of wood. Most reverb units allow you to choose the type of room that you want to sound like you're playing in, from size and shape to construction. Lexicon makes a high-end processor that allows you to build the shape of the room-- you can play in the corner of a small 4X10m ceramic-tile hall with a high slanted ceiling, or in the center of a figure-eight shaped stone castle.

Most solo-guitar players tend to make their reverb mix pretty wet in an attempt to get a full sound. Using large hall or big room reverbs can give you the sound of the Lone Guitarist, which has a nice effect when you're playing solo. Sometimes it can be little much though, and start to sound like your strumming into an empty canyon.

Simply ask yourself what type of reverb you think appropriately fits the song that you're playing. Leaving out reverb and playing dry sounds FLAT and unnatural.

DELAY

A guitar delay or echo is a unit that will digitally echo back each note you play at an adjustable rate. It's different from reverb in that you can hear the individual repetitions of sound.

Some guitarists use delay or echo effects to enhance the rhythm of what they're playing. Setting the delay to re-occur at intervals in time with the music can accentuate the beat, and make an instrument sound "fatter". It's important to adjust the delay time with each song, though, as the rhythm changes. Failing to do this will make your timing sound poor, and probably throw it off.

Sometimes I like to use an extremely short delay to create a "doubling effect". By keeping the delay very close behind the original sound, the echo seems to disappear. In its place, you get a very subtle but full sound, as if two guitars are playing exactly the same note at exactly the same time.

CHORUS

A chorus digitally processes your sound by slightly de-tuning it, and mixing the de-tuned voice with your original sound. Using a chorus can add a very nice tone to the music, but you've got to be tasteful. Many choruses are quite cheap, and are about as natural sounding as wrapping aluminum foil around a tree.

The best choruses I've heard so far have been created by using two different delays, both slightly de-tuned digitally from the original sound, rather than using an actual chorus unit. That's a pretty expensive way to go about getting an effect on your guitar, but some people feel that's what it takes.

If you're really bent on using a chorus on your acoustic and don't want to fork out all your money, just be sure to use your ears when picking one out at the local music store. Make sure to find one that compliments your guitar's tone nicely, and doesn't hide it under cheap electronic synthesizing.

AMPLIFYING YOUR GUITAR WITH THE ABSOLUTE MINIMUM:

The explanations above offer quite a few options on how to amplify your guitar, but most are a little pricey for the budget guitarist. If you're looking to get a quality sound from your amplified acoustic and spend as little as possible, the cheapest way is with a pick-up ($50-$100US), pre-amp with a three-channel graphic EQ ($100US), and a possibly a cheap reverb unit ($50-$100US). No extra-effects, just a basic, good quality sound of you and your guitar. After that, you can go directly into the house P.A., or your friend's guitar amp, or whatever.

As mentioned before, many inexpensive guitars nowadays have the pick-up plus a 3-band EQ pre-amp already built in, so all you'd need to get is a reverb unit. I suppose you could get away without owning a reverb unit yourself, and just use the reverb on the club's system where you're playing. But you'd be surprised how often those places don't have basic things like reverb or don't know how to operate their own P.A. system. Also, many guitar amps don't have reverb built in, and it's not uncommon to wind up in a situation where everybody wants you to play, but inevitably you'll sound horrible because the sound coming out of the speaker is too flat and dry without reverb. A cheap reverb unit doesn't cost much, and can save you from being stuck without it.

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